Friday, October 3, 2008

I Love/Heart Fantasy Soccer Mug (Your Choice of Colors)

Opinionsrfun offers over 30,000 designs offered on tons of products from drinkware to apparel.


Based on the TV series, the Futurama video game has all your favorite characters, Bender, Fry, Lela, Professor Zoidberg and more, with voice overs from the original cast.

Gameplay:

The game starts out in the hangar at Planet Express as you play as Fry, on the look out for missing tools for Professor Zoidberg. Search the hangar, offices, corridors, avoiding electrical wires, perform some platform jumping, collecting cash and filling up on extra health from the "Slurm" vending machines, and find the hidden key card to unlock doors. Fry starts out with a hammer on this level, but works up to some cooler, more powerful guns throughout the game.

Head underground into the Sewers, where as Fry you have to kill mutants, underwater snakes with one eye, and pipe tentacles with your laser gun and avoid the deadly sewer canals whilst jumping over crates to cross to other areas. Shoot crates for cash and ammo.

Go through the Mine Facility as Bender, defending yourself against robots with his twirl attack, sliding lunge, collecting power-up crystals and avoiding the heat blades on the conveyor belt. In Run Bender Run, head into the mine shaft and run for your life to avoid a giant boulder coming up behind you, whilst jumping over caverns, collecting your crystals, and dodging barrels.

Or as "one-eyed" Leela in Market Square, you get to fight with your punch and kick attacks against skeletons, avoid the crazy bombers which will try and blow you up, solve codes in the puzzle rooms, by stepping on the correct tiled squares in sequence on the floor. Collect gold bars by destroying objects.

There are plenty more levels to explore, and when you reach the last level in Fry Fight's Back, you battle against the "Destructor", the big boss robot with his one arm missile launcher. Before you meet Destructor, you have to search through various corridors for the last lot of keycards. Dodge some spinning blades and gas vents, hide in the crevices as you dodge a couple of huge laser machine guns, destroy some half-bodied robots and work out some numbered codes to unlock your master laser weapon. You then meet the Destructor for the final showdown. He shoots missiles, lasers and then stands still while his stomach opens and you are attacked by flies. Avoid his firepower and get him in the belly where it hurts enough times and "yay", you've saved the planet and get to watch the final movie scene.

All up the game has 21 levels, there are heaps of items to collect throughout, find switches and credit cards to unlock doors, solve an array of puzzles, but more importantly, destroy the bad guys! Each character has their own weapon/attacks/health power-ups and you get to travel through some other amazing levels, from Red Rock Creek, Old New York, the Junkyard, Temple Courtyard, Red Light District and more. Other baddies include rock monsters, swordsmen, weasels, lava monsters, evil cactus, and sentry's to name a few. There's also plenty of slick Futurama-style humor to keep you laughing.

Extras: If you collect all nibblers (creatures in cages) in each level you also get to unlock movies, music and characters. There's a total of 20 minutes worth of unlocked movie footage never seen. You can also switch from first to third person view anytime during the game, and there are cameras for viewing other areas in each level.

Summary:

Number of Players: 1

Graphics:

Animated and resembles same as in the TV show. Good colour, with darker areas that set the scene.

Controls:

The controls are okay, but the side view movement can be a bit tight during the game when turning around.

Fun-factor:

9/10 - Overall, really enjoyed this game and there's a good variety of action and puzzle solving to get through. I would recommend this video game for kids and adults if you enjoy the Futurama TV show, as you'll definitely get some value out of it.

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T90 Custom Moldable Blackyellowsilver

Thursday, October 2, 2008

StatTrak for Football

StatTrak for Football is a complete statistics management software program. Ideal for tracking stats for individual teams, leagues, and tournaments. Great for many levels of football including high school and college. Track and calculate stats for: completions, sacks, receptions, penalties, fumbles, interceptions, and punts. Many reporting options including: Team standings, game scores, team totals, game types, individual player and more. StatTrak for Football is very easy to use. Plus, you can always receive free technical support from All-Pro Software. Runs on Windows Vista, XP, 2000.


Tiger Woods seems to have the perfect lifestyle. A drop dead gorgeous Swedish supermodel wife, an enormous mansion, fame, money, on Forbes list of celebrities, an adorable daughter, close friends with Charles Barkley, thirteen major championships under his belt, and his very own video game.

Tiger Woods 2008 is the next iteration in the fairly long series of Tiger Woods video games. If you are an avid fan of the Tiger Wood games, you will feel very much at home with the latest installment. Electronic Arts have been notorious for making arcade Tiger Woods golf video games to appeal to the casual gamers, but his year seems different. Unrealistic scores (like 50 under par) are virtually impossible to achieve this time around. The gameplay is similar to the previous games in that it keeps the player immersed in the golf course. One new feature is a revamped putting system which allows you to anticipate the line of trajectory that your golf ball will travel on the green. Even though it is not as useful as Tiger Vision, (which was introduced in Tiger Woods 2005) it still helps to line up the putt. There is a limit to how many times you can utilize this feature, so players should not expect to abuse other players with their putting. Your skill level and difficulty will determine how many times you can use the putt preview.

Another element of the game that might turn a few players off is the golf swing mechanic. The analog sticks are no longer used to hit the golf ball; however, the buttons are used. This alteration may have been because of the lack of challenge with hitting the golf ball with the analog stick. The new way to make contact with the ball is to press the button three times (ala Madden kicking field goals). Once to start your swing, twice to start your downswing, and a third time for accuracy. If it seems too intricate, it really is fairly intuitive. Madden fans can easily make a smooth transition with this gameplay mechanic. Photo face is yet another new feature of Tiger Woods PGA Tour 2008. It gives gamers the opportunity to generate their own face and put it in the game. This feature appears to be exclusive to the Xbox 360 and PlayStation 3.

Electronics Arts has not corroborated a Photo face feature for the Nintendo Wii. Sorry Nintendo Wii owners. The create a golfer aspect is back, and it has the usual things you would expect. You can create a golfer as skeleton-like as Nicole Richie, or as putrid as Rosie O'Donnell. It is all up to the gamer. All of the mini-games remain intact in Tiger Woods PGA Tour 2008. The visuals in the game are brilliant. Everything from the beautiful golf courses to Tiger Woods' millions dollar smile will appease anyone. Shot Confidence is another original aspect of the game. In a nutshell, playing well gives you confidence. Playing poorly lowers your confidence. Many will be dissatisfied with Tiger Woods PGA Tour 2008, but other will be elated. Overall, Tiger Woods PGA Tour 2008 is a solid improvement over Tiger Woods PGA Tour 2007.

Final verdict 8 out of 10

http://wwwfunnyman.blogspot.com

Videocoach Vogelsingers Ball Control Soccer Series

Wednesday, October 1, 2008

German Football: History, Culture, Society and the World Cup 2006

German Football: History, Culture, Society provides unprecedented analysis and commentary on the place of football in post-war and post-reunification Germany, revealing the motives and drives underlying Germany's successful bid to host the 2006 World Cup finals.
The contributors explore the significance of football in German sporting and cultural life, showing how football has emerged as a major focus for the expression of a coherent national identity and as evidence of the restoration of German national pride in the post-World War II period. Major themes include:
· German football's desire for success on the International stage
· Football expressions of local, regional and national identity
· The East European legacy
· Ethnic dynamics, migrant populations and Europeanization
· German football's commercial economy
· Women's football in Germany
· Literary and media perceptions of the German game
With contributions from a range of disciplinary perspectives, German Football illuminates key cultural moments - the 1954 victory, the founding of the Bundesliga in 1962, the 1972 World Cup victory as hosts, its third World Cup triumph in Italia '90, the winning bid for 2006 - from a variety of angles.
This is an innovative, open-minded and critical analysis of football's burgeoning significance in German cultural life, which will be enjoyed by readers of Sport Studies and German Studies alike.


Worth The Money

I recently bought Rock Band for my Nintendo Wii gaming system. I'm not actually a huge video game player so I thought it may be a mistake considering the very high cost of the system (over $180 including tax.) But I am a huge music lover and it looked like fun, so I splurged on it. I'm glad I did. It is easily the best video game ever.

Forget Guitar Hero

I already had Guitar Hero for my Wii. I had played it quite a bit at first but quickly grew bored of it as while it can be fun at first - after awhile it seems pointless as it doesn't have anything to do with playing a real guitar.

Drumming & Singing

For me what makes Wii Rock Band so awesome is the drumming and singing portions. Sure the guitar part can be amusing. But it's the drumming and singing that make it awesome. Why? Because when you become a good drummer on Wii Rock Band you actually improve your real life drumming abilities! That's because it's such a lifelike representation of what it's like to play real drums. Sure it's not exactly the same, but it's close enough for Government work (as the old saying goes.)

Similarly with the singing part of the game. If you can learn to sing a song on Rock Band at a very high level on the expert setting then you are not merely beating a video game, you are becoming a much better singer who has greatly improved their ability to sing in key. How cool is that?

CLICK HERE for more information on Wii Rock Band.

Consumer Reviews.

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Tuesday, September 30, 2008

Soccer - 1999 USA vs Brazil - Semi Final




Half Elf Ranger Class Build (PvP/PvE)

The half elf ranger build in my opinion is the king of solo. This build is designed to bombard enemies from an insane attack range. The Ranger has a decent critical rate and some great rooting spells.

Stat Build: Your leveling points should be distributed as 1VIT - 3 DEX or This ranger build has no psyche so you are gonna rely on pots for your mana so you must be careful not to deplete it too soon.. You will have some decent HP with 130 points of VIT just in case someone might be lucky enough to get close to you.

This build has a large distribution of DEX to boost your ranged attack quite a bit. You will have great damage and a long range to do it in.

PvE: The easiest class to solo with by far and one of the fasted classes to level also. Most mobs won't even get close enough to you to do any damage since you have long attack range and have the ability to slow your target mobility speed. Only ranged mobs will have that chance to get a few shots off before they hit the ground bleeding. You only really need to cast one skill per mob before they die since you will be doing some nasty normal ranged attack damage. You will also have an easy time when in a high level mob grind party. You don't really have to move around much just let tankers tank and do a little pulling here and there.

PvP: The ranger class i one of the few classes that do well agains ranged and melee based classes in PvP. You take down magic type classes pretty easily and melee classes can be stunned and slowed down to a crawl before they can get to you. You can do some powerful critical damage at a long range using Critical Shot. The ranger has some great PvP skill at their disposal including Luxury Shot and Premium Shot leaving enemies with missed parts of their HP bar lol. A nice spell to initiate your PvP sequence is Speed Wind which boosts your attack speed to an insane rate that lasts 10 seconds. When a melee class finally does get to you, hit them with Brandish Kick which has a 70% chance to stun target for 9 seconds. You can kite away from enemies easily since you have increased mobility skills.

Conclusion: This ranger build is balanced and you will have extended use of your skills and will be able to solo and pvp well. You don't have a whole lot of mana so be careful. Remember that range is your advantage, don't let melee get to close or they will rip you up :)

Stat Point Build at Level 99

The recommended spell upgrades:
(Half Elf Archer Tree)

1. Darkness-Level 5: Increase dark dmg 100%, res50% 8% chance decrease target's 30% atk spd for 7 sec.
2. Psychic Pierce-Level 1: 160% of normal dmg.
3. Long Shot-Level 5: Increase 50% of attacking range for 9 min.
4. Enchanted Arrow-Level 5: Increase arrow damage by 30 for 30 min.
5. Fainting Pierce-Level 5: 35% chance decrease target movement speed by 50% for 10 sec, last 18 min.
6. Bleeding Shot-Level 1: Effect 'bleed' dealt 70% of normal dmg every 3 seconds, occur 5 times.
7. Nimble-Level 5: Increase dex by 30%, lasts 30 min.
8. Brandish Kick-Level 5: 70% chance stun the target that last 9 second.
9. Feeble Arrow-Level 1: Decrease target 3% of str last 30 seconds.
10. Fatal-Level 5: Critical dmg increases by dex * 3.0, last 15 min.
11. Sprint-Level 4: Increase movement speed by 80% in 27 seconds.
12. Evade-Level 1: Increase evasion rate by 10% last 18 min.
13. Piercing Root-Level 4: Normal attacks 130%, 50% chance hold the target in place for 5 second.
14. Double Strike-Level 1: Increase 20% of normal dmg, attack target twice.

The recommended spell upgrades:
(Half Elf RangerTree)

1. Crossbow Mastery-Level 5: Increase X-bow's atk by 25%, last 30 min.
2. Open Eyes-Level 1: Instantly removes root status.
3. Trick-Level 1: Wouldn't get attack by npc guard during gvg and during red-name period, last 5 min.
4. Detect-Level 1: Detect hidden target within the range of 10m, last 30 sec.
5. Dissapear-Level 1: 50% chance become hidden, last 30min. moving, atking or using item will expose.
6. Siege Shot-Level 5: Unable to move for 10 sec, mean while atk + 90%.
7. Murder Shot-Level 5: Increase atk dmg by murder count * 90.
8. Speed Wind-Level 5: Increase atk spd by 160%, last 10 sec.
9. Kael's Arrow-Level 2: Create 100 bolts with dmg of 120.
10. Alacrity Blow-Level 5: Increase dex by 15%, last 30 min.
11. Strip Shot-evel 5: Ignore defense, increase dmg by 70%
12. Rank Shot-Level 1: Total damage = weapon's rank * 50.
13. Critical Shot-Level 5: When hit the target, 90% chance occur critical hit.
14. Premium Shot-Level 1: Increases weapon's atk by 200%.
15. Magic Guard-Level 1: Do not affect by magics for 10 seconds.
16. Luxury Shot-Level 1: Increases weapon's atk by 200%.
17. Winged Foot-Level 5: 18 mp per sec, party member increase movement spd by 100%.

Credits go to http://freetoplaymmorpgs.com/rohan-online

Hi its Corey, owner of Freetoplaymmorpgs, I hope to bring you all the guides for all your favorite free to play games and continue to grow this fun community!
Feel free to post these articles anywhere you wish but plz keep the http://freetoplaymmorpgs.com link active and give me credit.

Evs Option Knee And Shin Guard 3

Monday, September 29, 2008

Soccer of the World: Central Americas Knit Beanie

Soccer of the World: Central Americas Knit Beanie


From the beginning, Sony PlayStation games have dominated the market with PS1, moving onto PS2, and today's extreme graphics on PlayStation 3. A variety of games for everyone, for every level player, and of course from the simplistic card games, to multiplayer fantasy game universes. Sony PlayStation continually amazes consumers with their improvements and variety.

It's interesting to note that there are many people who have considered purchasing a PlayStation, but have not. It's important to realize that whether you're looking for an older model PS2 or the brand-new PS3, the variety of games available can include simplistic games such as cards, to golfing, football, fishing, soccer, as well as fantasy role-playing, cops and robbers, and age-appropriate games for kids. Adventure games can include God of war, Wild West, Wild Arms, as well as puzzle games, and real-life home-based systems such as the Simpsons for younger players.

According to which PlayStation you own, really decide its price. Some games for the early PSP models can range from $2-$5, with the most popular original PSP games running about $10. For the newer games, you're going to find them more expensive for your PS3, something between $10-$75 per game is not unusual. And the nice thing about the newest PSP is the ability to actually download the games direct from the Internet onto the gaming system itself.

With today's variety of new game systems, PS3 is leading the pack due to the variety of games available. Many of the other newest supreme graphics systems do not have a lot of games available and developers are having trouble because of the complexity of the graphics system. Although PS3 developers are having the same trouble grasping some of the concepts, their enthusiasm for the development has led them to give you a variety of games you can't be beat.

While you can go to gaming stores, upscale department stores and computer stores for a PS3, you can also purchase one on the Internet. Go directly to the Sony PlayStation site and you'll find you'll get good quality and at the same time, a good price. Seconds are often sold on auction sites and cannot be dependable, so purchasing direct from the manufacturer with a warranty and guarantee is probably your safest bet. Purchasing games can be found also online or at your computer or gaming store. Games that are recently released can often be had quicker and easier online than they can be had at your computer or gaming store.

So while owning an older model PlayStation is still a bundle of fun and many games and titles are still available, the PS3 is taking the gaming world by storm. Supreme graphics, and lifelike, screen shots, can help you decide which PlayStation game and gaming system you may want.

Ed Tupniak
For more information on Playstation gaming, visit http://www.ps3.thegamecrypt.com

Kingsley Sports Luggage Tag

Sunday, September 28, 2008

29" Round Arizona Wildcats Soccer Mat

Each Fan Mats product is produced in a 138,000 sq. ft. state-of-the art manufacturing facility. Only the highest quality, high luster yarn with 18 oz. face weight is used. These mats are chromojet printed, allowing for unique, full penetration of the color down the entire tuft of yarn. A full-time ISO professional and a team of 13 full-time Quality Inspectors ensure that every mat produced meets the highest standards. The result is a superior quality, highly attractive mat that any real NCAA Arizona Wildcats fan has to own.


Naruto: Rise of the Ninja follows the story of the popular anime series. The game's style is that of a 'beat 'em up' with RPG aspects, for example, your character's stats do increase and they will learn new moves and abilities as the game progresses.

Whilst I really liked the style of this game, and the use of cell-shading I was disappointed that the developers had not re-animated the cut scenes in the same manner (unlike the new Dragonball Z game), instead they have simply inserted actual slips from the anime into the video game. I actually find this to be quite lazy, especially since the game can be completed in about 10 hours. If they had added some nice CGI it would have made it a little bit more enjoyable.

Despite the length of this game, I really enjoyed playing through it. The graphics are impressive, the story immersive and the voice acting exactly what you can expect from a top class anime series. However, despite the impressive graphics, there is one very obvious flaw, and that is the fact that the in game characters never actually move their mouths to speak, the voice over's simply sound, this is unlike the Dragonball game where they speak even in battle.

I think that they have cut many corners in this game, there are things that I personally would have included in the game in order to improve the style and feel of it. I would have been much more impressed if they had bothered to animate things other than a simple walk, run and jump cycle. The fact that they simply didn't bother to animate the mouths at all throughout the game, leads me to believe that they simply wanted to release this game as soon as possible, with as little work required.

Missions CONSTANTLY require you to travel from A to B, and then back to A, and back to B about five times before you can proceed with the games actual story. This becomes ridiculous and irritating after the third time, and I couldn't help but think I would have enjoyed the experience a bit more if they had bothered to allow you to be transported to the correct location.. And before I get the, "Maybe they couldn't" line, they could and this is proven since after each mission, you can warp back to Leaf Village.

However, despite the many gripes I have about this game, and its lazy development, I am still highly pleased with the game and have enjoyed playing through it, and even though the game was only 10 hours long, I felt should it have continued, my patience would have been tried. I have even decided to watch the complete Naruto series, something that up until now I have failed to manage.

So, hopefully you will find this review useful, and I hope it helps you make the correct choice in your next video games purchase.

Kristen Barghout

Blog: http://www.animezonecentral.com

I am a professional programmer, with a keen interest in all things related to anime and video games. I don't just like certain genre's, I like all genre's, and will always give my honest opinion.

I can't always find the time to post my articles here, but if you visit my blog, there is lots of news and reviews, so please check it out.

Tacle De Martin Taylor 7

Atlas of Atlantic City, New Jersey: Including South Atlantic City, Chelsea, Ventnor, Oberon and Longport ; compiled and drawn from official plans and actual surveys




At the end of March 2008, I spent the day with a 17-year-old Black male who shared with me why he carries a gun now and has carried one in the past. He lives in an urban area. His parents are middle class. He is a bright student. But he is America's fasting growing statistic - he has carried guns, he has been shot, he has shot at other people, he has been arrested and he is now back in jail - all at the young age of 17 years old.

I asked him, "Why do y'all carry guns?" It was a rhetorical question since we both grew up and live in the same area. Nevertheless, I did not want to be like my contemporary know-it-alls in social development. I wanted to hear it straight from someone who lives it every day. I continued, "You know what I'm saying? You know what I'm saying."

I let him answer and did not interrupt him. It was a rare moment in social youth development that I wanted to savor. The first rule: When young people speak, adults shut up! So he went on to tell me why he and his friends, who are known gang members of a Blood set, carry guns.

At first it's just something you do because everybody is doing it. It's like wearing clothes or sneakers. Then you become addicted. Carrying a gun is an addiction. You feel a new sense of power and being powerful. When you carry a gun you feel strong - invincible. It becomes a high like a drug. You start saying anything to other dudes you would normally not say. And you start doing things like bullying because you know that you got a "burner." The girls find out that you carry a gun and you become an instance urban celebrity. They start telling other girls and the word gets around and you get instant overnight success. Dudes want really "step to you." Girls want to have sex with you. Your boys want to help "rep with you." It's an amazing feeling and at the time you don't want to do anything but carry that gun.

Now this young Black male has been arrested in the past and has several years pending on felony probation. So he has been in and out of jail over the past three years while carrying guns and being shot.

His response about the down side of carrying a gun:

It's blazing at first. Then, after you go to jail, "you see all of the other guy from the hood in there doing "mad time" for carrying guns and shooting other dudes, you realize that this is real! Carrying a gun is no joke. When you are in jail you realize that it's a dead-end life. Not like nowhere to go, but like your world - the 'hood is so messed up that you know once you are back on the block you will need to carry that gun in order to survive. Other people, normal people won't understand - they will never understand. But, where we come from carrying a gun is not optional, it's mandatory to your daily life. "Yo. Dudes put on guns like they put on sneakers. It's part of our urban gear! And until the politicians, police, teachers, people with money and the big wigs start giving dudes in the 'hood some real chances at success, carrying a gun is what we will do best!"

As he spoke, I could hear the pain in his voice, the split emotions that pulled morality to fantasy. I have worked with the same demographic of youth since 1985 and their life is an emotion rooted in mortality. In 1992, I was working as a Behavioral Technician for Area Cooperative Educational Services in Hamden, Connecticut. The population I served consisted of approximately 80+ young Black males, 15 to 19 years old. The vast majority had violent offenses, many gun violations. I recall that one of the administrative staff (second in charge) asked me "Why in the hell would some body want to carry a gun?" Well, it was 1992, the height of the "American Drug Trade" - why wouldn't anyone carry a gun?

I have been a law enforcement officer working in the urban sector for over 12 years. I spent over six of these years as a cop on a walking beat in the most dangerous neighborhoods in the city. I have walked with a partner and I have walked alone. I have lived in the inner city all my life and still do. I have worked with youth from the inner city for over 20 years. I have worked with some of the most socially, economically and educationally challenged youth in the New England area. And from all of this, I have derived that there is no one answer to the question "why do our children carry guns?" However, there are social systems and economic elements that will dictate who is more likely to carry a gun.

As just a brief explanation, young people in America don't feel safe. They don't feel safe at home because of domestic violence. They don't feel safe at school because the educational system does not build self esteem for most youth. They don't feel safe on the street - many feel pursued by predatory police officers in addition to being hunted by conglomerate urban-based street gangs. They don't feel safe with their spirituality because morality has been replaced with materialization and religion with Capitalism. They don't feel safe sexually because they are still murdered, kidnapped, raped, shot, starved to death, poor, and neglected - more than any other population of individuals on the face of the planet. And these are not opinion, these are real facts.

The interesting thing about social development is that the smart people tend to take a statistical approach to problem solving. However, often the solutions are all symptomatic to systems of inequality. Our children in America are living in apathetic social, economic, medical and educational conditions. I'm not talking a racial-based condition. I'm talking about the fact that our children's needs are always placed on the back burner. After health and education, most states' next largest spending is for incarceration. And I can tell you that incarceration is not rehabilitation - it's social annihilation. Why, in 2008, are we not spending more money on youth violence prevention and social development? Gun violence is the number one cause of death in the United States among our youth. Gun violence by homicide is the number one cause of death for Black males in America. Where is the outrage? Where is the new public policy? The thousands of young people whom I have spoken with say "no one cares!"

Medical institutions are spending hundreds of thousands of dollars on sickle cell research for African Americans. Yet, every year hundreds of Black males are deposited into their state-of-the-art trauma centers bearing State Rebate gun shot wounds. No hundreds of thousands of dollars are being spent to find out why. Just a community overlooked to die. So, why do our children carry guns? Educational institutions flooded with achievement stress and standardize drama. Students are arrested for carrying butter knifes, lighters and fingernail files all on the name of "school security." But many of our urban young people don't see security in their education. For most young urban males, their chances of not getting caught with a gun are better than their chances of graduating from high school. Their chances of not getting caught for shooting another urban male are greater than the possibility of their getting a job with medical benefits. Their chances of not getting caught selling guns and drugs are better than their ability to relocate to a better neighborhood where they could enjoy the "American Dream."

So, this is partly why our children carry guns. For them, the end justifies the means!

Shafiq Abdussabur is an active law enforcement officer in the State of Connecticut with over 11 years of Community Base Police training and experience. He has been working with Inner City Youth since 1985. He is native of New Haven, Connecticut having grown up in various sections of the urban sectors of New Haven. He is a nationally recognized artist (BOLDMINDS Cultural Arts) and author.

In 2002, he founded CTRIBAT Institute for Social Development which services 210 young males and Females ages 9 yrs. old to 17 yrs. old. CTRIBAT offers students "life skill" workshops that focus on parent/student participation. The summer pilot called the "Leadership Retreat" focuses on fostering leadership skills in young people who reside in an Urban Environment (At-Risk Youth). The CTRIBAT 2006 Summer Pilot posted an impressive 400% reduction in firearm related violence in the neighborhood of operation. The CTRIBAT runs 12 months year. The program focuses on improving the relationship of law enforcement and the members of the urban sector.

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