Friday, September 12, 2008

Cal State - Chicostate NCAA Soccer Ball Floor Mat

Show off your school spirit with this awesome Cal State - Chicostate NCAA Soccer Ball Floor Mat from FANMATS. This high quality tufted mat is chromo-jet printed for color penetration down the entire tuff of yarn. The clarity of your logo is combined with the rich colors makes for one outstanding mat! Features: - Soccer Ball Shaped Mat - 29" round, - Official school logo, - Chromo-jet printed for color penetration down the entire tuff of yarn, - Non-Skid Latex backing, - Surged edges, - 18 ounce face weight carpet, - Machine wash separately in cold water, - Regular vacuuming will help to maintain the appearance and extend the life of the rug, - 1 Year Limited Warranty, - Made in the USA,


Online gaming is one of the fastest growing trends in the world right now. With games such as Runescape boasting subscriber numbers of around a million and World of Warcraft exceeding 7 million active members, the total number of MMOG subscriptions is verging on the absurd, quickly approaching the 14 million mark worldwide[6/06, mmogchart.com]. This tremendous growth in the popularity of the online gaming industry has, in part, been fueled by the accessibility of high-speed broadband internet. A high-speed connection allows for a much more enjoyable game-play experience. Everyone knows that online games work exceptionally well on DSL and Cable internet connections, but what about the newer high-speed service satellite internet? As satellite internet is becoming more readily available and cost effective more and more rural dial-up customers are making the switch to cash in on the faster speeds and always on access. But, when it comes to online gaming many are concerned that their game-play experience will be less satisfactory, if they can even connect to play at all.

The reason for this concern is the issue of latency. Latency is an expression of how much time it takes for a packet of data to get from one designated point to another. This is direly important when it come to on-line gaming in that latency translates into the time that it takes from the moment that a button is pushed to when the action is performed in the game. Often this can mean the difference between life and death. With DSL and Cable the response time is almost immediate, being between 50milliseconds-150milliseconds. The latency for satellite internet is between 600milliseconds-800milliseconds. This may sound like the end of online gaming for someone who has just made the switch to satellite internet but it is not. Although this degree of latency does all but rule out first-person shooters there are a good number of MMOGs that operate well over a satellite internet connection. And, although the effects of latency can never be completely eliminated, there are ways in which to improve upon them. The simplest way to do this is by speeding up the way that ones computer handles and responds to information being transferred through the connection and by increasing the total amount of available bandwidth. Some operating systems have built in reserves on bandwidth that are non-essential to the functionality of most web applications, see link for a tweak http://www.wildblue.cc/wbforums/showthread.php?t=3323 .

By eliminating non-essential services i.e. bandwidth hogs that the average user never utilizes and dedicating more physical resources to the most used application can help tremendously. Minimizing the effects of latency down to the bare minimum allowed by the laws of physics enables one to play more online gaming that was before not workable and also speeds up the responses of other games that already do work. So, although there are limitations to on-line gaming over satellite internet there are also ways to improve upon game-play responsiveness and many games that will play well without operating system tweaks. Below is a list of online games for both console and PC that, according to subscribers that have tested and played them, do and do not work over satellite internet. This is not a definitive list of games guaranteed to work, so be cautious as results may vary.

What Works

Xbox/Xbox360/PS2/Handheld Games:

Ghost Recon: Advanced Warfighter

Battlefield 2: Modern Combat(for me anyway doesn't for some others)

Perfect Dark Zero

All Tony Hawk games

Mario Kart DS

Call of Duty 2

Medal of Honor: Rising Sun

Socom 3(mixed results)

Socom 2(so-so)

Nascar 06 total team control(works kinda)

Rainbow Six Series(Host boots for high ping usually, But CO-OP and 2 V 2 work well)

Splinter Cell: Double Agent

PC Games:

Runescape

Asheron's Call

Everquest

Everquest 2

World of Warcraft

Star Wars Galaxies

Dark Age of Camelot

Roma Victor

Eve Online

Star Wars: Empire at War

Dungeon and Dragons online

Warcraft3

GuildWars

City of Heroes(very difficult to connect to the patch server..other than that it works fine)

Final Fantasy XI

Contract Jack

Auto Assault

Aces High Online flight sim

Trackmania

WarRock Beta

Star Wars Jedi Knight: Jedi Outcast

StarPeace

America's Army

Red Orchestra

Diablo 2

Titan Quest

F.E.A.R.

Postal 2

What doesn't work or is not enjoyable

Xbox/Xbox360/PS2/Handheld Games:

Far Cry Instincts Predator

Halo 2

NBA Live 2006

Quake 4

Prey Demo

Ratchet and Clank: Deadlocked

PC Games:

Star Craft

BattleField 2 Demo

Call of Duty 1&2

Battelfield2

Band of Brothers

C&C Generals

UT2004(playable..not enjoyable)

Ragnarok

Prey Demo

Civ 4

Battlefield 2142

Jacob Minett is a consultant and copy writer for the fullfillment company My Net LLC. With six years experience in the satellite industry, Jacob has worked both in the field as a lead technician and now consulting and web copy duties for http://www.MyBlueDish.com which specializes in WildBlue Satellite Internet.

Go For The Goal A Champions Guide To Winning In Soccer And Life

Arsenal Gift Set

Country: England #768768 This gift set is perfect for every true Arsenal fan. You will be totally prepared when you open up this set, which includes two pencils, a pencil sharpener, an eraser, a 15 cm ruler, an Arsenal paper clip and a small pad of paper. The set even comes with a pencil case and a transparent carrier for the whole set.


Naruto: Rise of the Ninja follows the story of the popular anime series. The game's style is that of a 'beat 'em up' with RPG aspects, for example, your character's stats do increase and they will learn new moves and abilities as the game progresses.

Whilst I really liked the style of this game, and the use of cell-shading I was disappointed that the developers had not re-animated the cut scenes in the same manner (unlike the new Dragonball Z game), instead they have simply inserted actual slips from the anime into the video game. I actually find this to be quite lazy, especially since the game can be completed in about 10 hours. If they had added some nice CGI it would have made it a little bit more enjoyable.

Despite the length of this game, I really enjoyed playing through it. The graphics are impressive, the story immersive and the voice acting exactly what you can expect from a top class anime series. However, despite the impressive graphics, there is one very obvious flaw, and that is the fact that the in game characters never actually move their mouths to speak, the voice over's simply sound, this is unlike the Dragonball game where they speak even in battle.

I think that they have cut many corners in this game, there are things that I personally would have included in the game in order to improve the style and feel of it. I would have been much more impressed if they had bothered to animate things other than a simple walk, run and jump cycle. The fact that they simply didn't bother to animate the mouths at all throughout the game, leads me to believe that they simply wanted to release this game as soon as possible, with as little work required.

Missions CONSTANTLY require you to travel from A to B, and then back to A, and back to B about five times before you can proceed with the games actual story. This becomes ridiculous and irritating after the third time, and I couldn't help but think I would have enjoyed the experience a bit more if they had bothered to allow you to be transported to the correct location.. And before I get the, "Maybe they couldn't" line, they could and this is proven since after each mission, you can warp back to Leaf Village.

However, despite the many gripes I have about this game, and its lazy development, I am still highly pleased with the game and have enjoyed playing through it, and even though the game was only 10 hours long, I felt should it have continued, my patience would have been tried. I have even decided to watch the complete Naruto series, something that up until now I have failed to manage.

So, hopefully you will find this review useful, and I hope it helps you make the correct choice in your next video games purchase.

Kristen Barghout

Blog: http://www.animezonecentral.com

I am a professional programmer, with a keen interest in all things related to anime and video games. I don't just like certain genre's, I like all genre's, and will always give my honest opinion.

I can't always find the time to post my articles here, but if you visit my blog, there is lots of news and reviews, so please check it out.

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